GESTALT STORY BUILDER
T H E F O U R Q U E S T I O N S
1a. Who is the main character (Hero)?
1b. What is the main character (Hero)'s identity (whatever it is he sees himself as being)?
1c. What is the main character (Hero)'s essence/truth (whatever's left when identity is stripped, i.e., the "death" of one's identity)?
1d. What is the main character (Hero)'s wound (unhealed source of continuing pain)? The main character (Hero)'s driving fear is he will feel that pain again.
2. What is the main character (Hero) trying to accomplish?
- Professional (Visible Goal (Wish)/Ordinary World/Outer Journey):
- Personal (Visible Goal (Want)/Special World/Inner Journey):
- Private (Invisible Goal (Need)/Special World/Inner Journey):
- Professional (Visible Goal (Wish)/Ordinary World/Outer Journey):
- Personal (Visible Goal (Want)/Special World/Inner Journey):
- Private (Invisible Goal (Need)/Special World/Inner Journey):
3. Who (Nemesis) is trying to stop the main character (Hero)?
- Professional (Visible Goal (Wish)/Ordinary World/Outer Journey):
- Personal (Visible Goal (Want)/Special World/Inner Journey):
- Private (Invisible Goal (Need)/Special World/Inner Journey):
- Professional (Visible Goal (Wish)/Ordinary World/Outer Journey):
- Personal (Visible Goal (Want)/Special World/Inner Journey):
- Private (Invisible Goal (Need)/Special World/Inner Journey):
4. What happens if the main character (Hero) fails?
- Professional (Visible Goal (Wish)/Ordinary World/Outer Journey):
- Personal (Visible Goal (Want)/Special World/Inner Journey):
- Private (Invisible Goal (Need)/Special World/Inner Journey):
- Professional (Visible Goal (Wish)/Ordinary World/Outer Journey):
- Personal (Visible Goal (Want)/Special World/Inner Journey):
- Private (Invisible Goal (Need)/Special World/Inner Journey):
S T O R Y S Y N O P S I S
Story Synopsis: At 9:58am on Thursday, 19 February, 1942, the same task force that had attacked Pearl Harbor swept out of the clear morning sky over Port Darwin, Northern Territory, Australia, to wipe out any Allied ability to stand in the way of the Japanese sweeping across the whole Pacific Theatre to reap the spoils of the rich natural resorces of French Indochina, Indonesia, Burna, the Philippines, and even as far as India. Alex Stark, 19, a "Yank" sailor aboard the USS Peary, finds himself in the middle of the sneak attack, an attack against a people and a town and a land that have become as important to him, as much family, as the loved ones he's left behind in rural northern Virginia.
T H E F O U R A R C H E T Y P E S
Act One
Hero as Orphan:
Act Two
Hero as Wanderer:
Hero as Warrior:
Act Three
Hero as Martyr:
T H E F O R M U L A
T H E C E N T R A L Q U E S T I O N
S T O R Y
Important Resources
Christopher Vogler's The Hero's Journey
Michael Hauge's Six Plot Structure
Michael Hauge: The 5 Key Turning Points
AboutEducation: The Hero's Journey
CrackingYarns: A New Character-Driven Hero's Journey
Plot Points
Michael Hauge's Six Plot Structure
Michael Hauge: The 5 Key Turning Points
AboutEducation: The Hero's Journey
CrackingYarns: A New Character-Driven Hero's Journey
Plot Points
Act One
Orphan
→ Ordinary World
→→ Outer Journey #1: Setup
→→ Inner Journey #1: Lives completely within identity
→→→ Plot Point #5/Inciting Incident (10% Turning Point #1: Opportunity—OJ: Call to Adventure/IJ: Increased Awareness):
→→ Outer Journey #2: New Situation
→→ Inner Journey #2: Living Within Essence
→→→ Plot Point #8:
→→→ Plot Point #9:
→→→ Plot Point #10:
→→→ Plot Point #11:
→→→ Plot Point #12 (25% Turning Point #2: Change of Plans—OJ: Crossing the Threshold/IJ: Committing to the Change):
Act Two
Wanderer
→ Special World - Descent
→→ Outer Journey #3: Progress
→→ Inner Journey #3: Moves towards Essence without Leaving Identity
→→→ No #7 (50% Turning Point #3: Point of No Return—OJ: Ordeal, Death, and Rebirth/IJ: Big Change):
Warrior
→ Special World - Initiation
→→ Outer Journey #4: Complications & Higher Stakes
→→ Inner Journey #4: Fully Committed to Essence, but Growing Fear
→→→ No #14 (75% Turning Point #4: Major Setback—OJ: The Road Back/IJ: Rededication to the Change):
Act Three
Martyr
→ Ordinary World
→→ Outer Journey #5: Final Push
→→ Inner Journey #5: Living one's truth, with everything to lose
→→→ Big No (90-99% Turning Point #5: Climax—OJ: Resurrection - cont'd/IJ: Final Attempt - cont'd):