GESTALT STORY BUILDER
T H E F O U R Q U E S T I O N S
1a. Who is the main character (Hero)?
Luke Coyne, 21
1b. What is the main character (Hero)'s identity (whatever it is he sees himself as being)?
Young father, recent divorce, lifelong horse enthusiast, son, brother, uncle, failure as a husband
1c. What is the main character (Hero)'s essence/truth (whatever's left when identity is stripped, i.e., the "death" of one's identity)?
Lost little boy who needs his father
1d. What is the main character (Hero)'s wound (unhealed source of continuing pain)? The main character (Hero)'s driving fear is he will feel that pain again.
His father died when he was 13.
2. What is the main character (Hero) trying to accomplish?
- Professional (Visible Goal (Wish)/Ordinary World/Outer Journey): decide what he's going to do with his life (job? college? loaf around? be a rich-kid dilettante on the horse circuit?)
- Personal (Visible Goal (Want)/Special World/Inner Journey): pick up the pieces of his life back home in Virginia, try to get back on track
- Private (Invisible Goal (Need)/Special World/Inner Journey): process and get past the anger and betrayal he feels at his father for leaving him
- Professional (Visible Goal (Wish)/Ordinary World/Outer Journey): decide what he's going to do with his life (job? college? loaf around? be a rich-kid dilettante on the horse circuit?)
- Personal (Visible Goal (Want)/Special World/Inner Journey): pick up the pieces of his life back home in Virginia, try to get back on track
- Private (Invisible Goal (Need)/Special World/Inner Journey): process and get past the anger and betrayal he feels at his father for leaving him
3. Who (Nemesis) is trying to stop the main character (Hero)?
- Professional (Visible Goal (Wish)/Ordinary World/Outer Journey): his own indecision; Mom (in the sense she probably won't stand for his loafing around or being a dilettante)
- Personal (Visible Goal (Want)/Special World/Inner Journey): Natasha and, especially, Nick, pulling at him emotionally and psychologically from California
- Private (Invisible Goal (Need)/Special World/Inner Journey):
- Professional (Visible Goal (Wish)/Ordinary World/Outer Journey): his own indecision; Mom (in the sense she probably won't stand for his loafing around or being a dilettante)
- Personal (Visible Goal (Want)/Special World/Inner Journey): Natasha and, especially, Nick, pulling at him emotionally and psychologically from California
- Private (Invisible Goal (Need)/Special World/Inner Journey):
4. What happens if the main character (Hero) fails?
- Professional (Visible Goal (Wish)/Ordinary World/Outer Journey):
- Personal (Visible Goal (Want)/Special World/Inner Journey):
- Private (Invisible Goal (Need)/Special World/Inner Journey):
- Professional (Visible Goal (Wish)/Ordinary World/Outer Journey):
- Personal (Visible Goal (Want)/Special World/Inner Journey):
- Private (Invisible Goal (Need)/Special World/Inner Journey):
S T O R Y S Y N O P S I S
Story Synopsis:
T H E F O U R A R C H E T Y P E S
Act One
Hero as Orphan:
Act Two
Hero as Wanderer:
Hero as Warrior:
Act Three
Hero as Martyr:
T H E F O R M U L A
T H E C E N T R A L Q U E S T I O N
S T O R Y
Important Resources
Christopher Vogler's The Hero's Journey
Michael Hauge's Six Plot Structure
Michael Hauge: The 5 Key Turning Points
AboutEducation: The Hero's Journey
CrackingYarns: A New Character-Driven Hero's Journey
Plot Points
Michael Hauge's Six Plot Structure
Michael Hauge: The 5 Key Turning Points
AboutEducation: The Hero's Journey
CrackingYarns: A New Character-Driven Hero's Journey
Plot Points
Act One
Orphan
→ Ordinary World
→→ Outer Journey #1: Setup
→→ Inner Journey #1: Lives completely within identity
→→→ Plot Point #5/Inciting Incident (10% Turning Point #1: Opportunity—OJ: Call to Adventure/IJ: Increased Awareness):
→→ Outer Journey #2: New Situation
→→ Inner Journey #2: Living Within Essence
→→→ Plot Point #8:
→→→ Plot Point #9:
→→→ Plot Point #10:
→→→ Plot Point #11:
→→→ Plot Point #12 (25% Turning Point #2: Change of Plans—OJ: Crossing the Threshold/IJ: Committing to the Change):
Act Two
Wanderer
→ Special World - Descent
→→ Outer Journey #3: Progress
→→ Inner Journey #3: Moves towards Essence without Leaving Identity
→→→ No #7 (50% Turning Point #3: Point of No Return—OJ: Ordeal, Death, and Rebirth/IJ: Big Change):
Warrior
→ Special World - Initiation
→→ Outer Journey #4: Complications & Higher Stakes
→→ Inner Journey #4: Fully Committed to Essence, but Growing Fear
→→→ No #14 (75% Turning Point #4: Major Setback—OJ: The Road Back/IJ: Rededication to the Change):
Act Three
Martyr
→ Ordinary World
→→ Outer Journey #5: Final Push
→→ Inner Journey #5: Living one's truth, with everything to lose
→→→ Big No (90-99% Turning Point #5: Climax—OJ: Resurrection - cont'd/IJ: Final Attempt - cont'd):